#include "ZPieceModel.h"

ZPieceModel::ZPieceModel(const Position& position)
        : TwoWayRotationPieceModel(position)
{
    addBlock(Position(2, 2));
    addBlock(Position(2, 3));
    addBlock(Position(3, 1));
    addBlock(Position(3, 2));
}

ZPieceModel::~ZPieceModel()
{
}
